Skip to main content

I am Nightmare Post Production Diary #1

If you've followed this blog you know that I use quota's in all phases of my filmmaking-

So this month I'd like to light and send 1,450 shots to render-

That equals out to about 50 shots a day that I need to get through- so I made up and printed out these sheets-

So as long as I cross out a block of 50 boxes a day I'll finish on time- So I got through the first day of boxes today- but it wasn't easy 0_0

Having those worksheets seems to quiet my anxiety and nervousness about being able to finish on time- I know that as long as I cross out a bloc of those boxes a day then everything is alright and I don't have to freak out and work 24 hours straight haha-

So now my render PC is rendering away-


My workstation renders about half the speed as my render node- I optimize my shots so that they render at like 30 seconds to 2 minutes per frame on my workstation- so that means they render from 15 seconds to one minute per frame on my render PC which is really fast!

So the frames render pretty quickly- there's just a lot of them 0_0

I'm kicking myself for not using Xref's for my character models because after finishing animating the film I realized some changes needed to be made to the characters textures/shaders- not thing that I could simply fix by replacing a texture- I had to create a couple python and coffee scripts to fix those things- I couldn't fix everything via script so I have to do a few things manually-

Here's my checklist of things I have to do for every shot before I light it

So I have to be a repetitive tweaker the next month to get it all done- I'm sure going to be happy when this work is all done and I can composite all the shots 0_0

Comments

  1. How beefy is your render node? I just got a shiny new core i7 to use as a render slave... it's as fast as 10 of my core 2 duo machines would be ;)

    ReplyDelete
    Replies
    1. Its a 3770k overclocked to 4.5ghz with 16gb ram- its really fast- I wish I had two! or four! ^_^

      Delete

Post a Comment

Popular posts from this blog

What format should I render out of Cinema 4d with?

UPDATED 2_27_13!  RENDER USING EXR Lossy Zip16! Since I'm working on a new feature film that will generate over 1500 shots made up of image sequences I need to make sure I choose the right file format to render to lest my hard drives explode. What I need from my format is  at least 16bit, an alpha included and preferably small size. I rendered out a frame from my film tallied up all the file sizes here- their all different types of codecs listed from smallest file size to largest. The render includes an RGBA pass, Depth pass, and Material Luminance pass because thats what I always render out. 1.00mb 8bit-Photo Jpeg %100 1.27mb 8bit-PNG 4.65mb 16bit- EXR lossy ZIP16 5.75mb 8bit-PSD 6.23mb 16bit-EXR lossy PLZ 6.44mb 16bit-PNG 7.94mb 8bit-TIFF 8.50mb 16bit-EXR Lossy 24 9.05mb 16bit-EXR Lossy Run Length 14.6mb 8bit-TARGA 22.4mb 32bit-EXR ZIP16 24.6mb 32bit-EXR Zip1 25.6mb 32bit-EXR PLZ 29.3mb 16bit-TIFF 29.3mb 16bit-PSD 40.0mb 32bit-EXR Run Length 58.7mb 16

Aggregated feedZ

So I totally aggregated all meh rss feedZ...So in this one handy like feed thing you can get... -Meh blog posts -Meh EXCITING Facebook status updates (ex. "I'm so FACE") -Meh youtube videos -Meh Vimeo videos -Meh Blogtalk radio episodes - and much more (actually just like some other xml code that i don't understand) Just subscribe via this link and you can get all that for a low low price of...oh wait it's totally FREE ^ ^

So a guy is trying to take credit for my film...

TLDR- Scroll down to THE THIEVERY My name is Mike- I make films under the name "M dot Strange" and I have done so for the past 10+ years- this is my story as a filmmaker culminating in a recent event wherein a "filmmaker" tried to take credit for my life's work Here's my imdb page with my film credits  My web site Here's a reel with stuff from my original films in which I wrote/created/designed/animated etc everything that you see- I can and have performed all aspects of animated film production on my films- thats sort of how I made a name for myself- by being a one man animated film studio Here's a presentation from 2014 with me discussing the production of my last film My first animated feature film "We Are The Strange" premiered at the Sundance Film Festival in 2007 Sundance archives link Article about the film Link to the film Film's site Because of the buzz that film generated I was given offers to sell the