Check out this PS1-ish style maaaaaan My last post was describing an animated short film I was going to make/release for Halloween this year- I'm going to have to push that back a few months as I'm making good progress on my current game project- I'm an obsessive worker and game dev- more specifically programming can really feed the obsession thing- I'm doing ten hour workdays everyday and loving it- I hadn't planned this game to have a procedural component BUT I looked into and started playing with some code and now the room skeletons are randomly chosen from a list and they are filled with stuff procedurally, items/objects are placed procedurally as well- I might generate the rooms procedurally as well BUT I need to set some limits for myself so the games scope doesn't get too crazy for my current skillset- I'm not doing anything fancy- just breaking the spaces into cells then applying labels to the cell- then objects read the cells and rotate
One-man misanthropic media empire creating original works