Skip to main content

There's always a catcH

So one of the big reasons I was so excited about using Cinema 4d version 11 on this new film is because of the NLA system in it... I had tested out creating some motion clips and all seemed to work fine... then I was reading in the cgtalk forums about people having poor viewport fps when converting animation to motion clips... So I got some of shots from the MSI video I did years ago and converted them to motion clips...

Shot1: Normal: 37fps Motion Clip: 20fps %46 slowdown
Shot2: Normal: 35fps Motion Clip: 30fps %15 slowdown
Shot3: Normal: 35fps Motion Clip: 28fps %20 slowdown
Shot4: Normal: 38fps Motion Clip: 20fps %48 slowdown

So based on this short test it seems converting to motion clips which you need to do to use the NLA system negatively affects viewport performance from roughly %15 - %50.... AND for everything Cinema 4d does GREAT which is a lot of things... the viewport performance was NOT one of the great things... and so it seems using the NLA system will make it even worse...

I was looking forward to using the NLA system to reuse and modify motions and to create my own library I could use to speed up production hmmmm...

Ah if it ends up being so slow its unusable I'll just use the same workflow to animate I used on the robot scenes on WATS... I just didn't reuse anything haha.... but the NLA can be REALLY handy to retime clips and mix them.... I'll have to do a lot more tests with it.... but I'm still doing layout for now....

Comments

Popular posts from this blog

What format should I render out of Cinema 4d with?

UPDATED 2_27_13!  RENDER USING EXR Lossy Zip16! Since I'm working on a new feature film that will generate over 1500 shots made up of image sequences I need to make sure I choose the right file format to render to lest my hard drives explode. What I need from my format is  at least 16bit, an alpha included and preferably small size. I rendered out a frame from my film tallied up all the file sizes here- their all different types of codecs listed from smallest file size to largest. The render includes an RGBA pass, Depth pass, and Material Luminance pass because thats what I always render out. 1.00mb 8bit-Photo Jpeg %100 1.27mb 8bit-PNG 4.65mb 16bit- EXR lossy ZIP16 5.75mb 8bit-PSD 6.23mb 16bit-EXR lossy PLZ 6.44mb 16bit-PNG 7.94mb 8bit-TIFF 8.50mb 16bit-EXR Lossy 24 9.05mb 16bit-EXR Lossy Run Length 14.6mb 8bit-TARGA 22.4mb 32bit-EXR ZIP16 24.6mb 32bit-EXR Zip1 25.6mb 32bit-EXR PLZ 29.3mb 16bit-TIFF 29.3mb 16bit-PSD 40.0mb 32bit-EXR Run Length 58.7mb 16

Aggregated feedZ

So I totally aggregated all meh rss feedZ...So in this one handy like feed thing you can get... -Meh blog posts -Meh EXCITING Facebook status updates (ex. "I'm so FACE") -Meh youtube videos -Meh Vimeo videos -Meh Blogtalk radio episodes - and much more (actually just like some other xml code that i don't understand) Just subscribe via this link and you can get all that for a low low price of...oh wait it's totally FREE ^ ^

So a guy is trying to take credit for my film...

TLDR- Scroll down to THE THIEVERY My name is Mike- I make films under the name "M dot Strange" and I have done so for the past 10+ years- this is my story as a filmmaker culminating in a recent event wherein a "filmmaker" tried to take credit for my life's work Here's my imdb page with my film credits  My web site Here's a reel with stuff from my original films in which I wrote/created/designed/animated etc everything that you see- I can and have performed all aspects of animated film production on my films- thats sort of how I made a name for myself- by being a one man animated film studio Here's a presentation from 2014 with me discussing the production of my last film My first animated feature film "We Are The Strange" premiered at the Sundance Film Festival in 2007 Sundance archives link Article about the film Link to the film Film's site Because of the buzz that film generated I was given offers to sell the