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Showing posts from April, 2017

Strange Update 4_18_17

I'm sinking..... I'm back in San Jose after a few days in Los Angeles visiting family and friends- I'm back to work on my game but before I do I thought I'd post some pics and type a bit about what I'm investing in this week- Had a nice time in LA with my pals Ricky Grove , Kool Skull , Moon and Azure Shadow  ++ Here's a blurry photo of from Left to Right- Kool Skull, my nephew, Me, Moon and Azure Shadow Left to Right- Kool Skull, my nephew, Me, Moon and Azure Shadow Here's my nephew and I walking down some street Thank you to Ricky, Juan and Sean for the nice times. So yeah- now I'm back to working on this game and I have a music video to do for the Brazilian musician whose album I produced to do- AND there's a little game I have to do for the Subzero festival on June 3rd- this will be the third year/game in a row I've done- here's a pic from last year with Flip N Chop I did a brief outline of this years game-

There's always fear and despair

Skipping stones with my Nephew on Vestmannaeyjar I've finished countless creative projects- everything from short live action films to music albums to video games- to books- to two hour long animated films- and more- On EVERY project I really care about there were periods of FEAR and DESPAIR-  The easiest projects wherein I felt NO FEAR and no DESPAIR were the paid gigs or the projects that were not any expression that meant anything to me- The projects that meant something to me were/are the hardest- I'm feeling it off and on with the game I'm working on right now-  The fear "is this even going to work? Is it all broken?"  And the despair "this is terrible, its never going to work I should just quit- its doomed" I have a TON of finished projects but I still feel this fear and despair- I don't think it ever goes away if you continue to challenge yourself and push your limits- If you stand still and do whats comfortab

Strange Update 4-2-17

Working away in obscurity on things unseen and unknown by eyes outside of your tiny inner circle- that's what I've been doing whilst working on this game- I've put in a lot of time on this thing- it sort of reminds me of We Are The Strange in a way as I'm some unknown dude working on some crazy original ambitious project no one knows about- You know me... I can't just make a simple, short "intro" level can I? Gotta be all ambitious 0_0 And the conceptual core of this game- the "story" or concept behind the world of the game is the original idea behind the world of We Are The Strange- it never made it into that film- the original idea behind that film never made it into the final- but its something that has always intrigued me- and it means a lot to me- If I'm going to work for hundreds of hours alone on a project I have to believe in it- I have to believe that there is something I'm putting into it that is important- some